This Snatcher retrospective has been one of the most fun and rewarding articles I’ve ever written and it just went live at Kotaku. I loved the game and absolutely loved the chance to interview artist Satoshi Yoshioka about the development behind the Konami classic from the mind of Hideo Kojima. If you have a few minutes, please check it out! And big thanks again to my awesome editor for crafting it into what it is. It was amazing working with him! (also super thrilled it got published to io9 as well!) 😀
Snatcher is a cult classic that should be experienced by both science fiction and Metal Gear fans. Even though it appears to “snatch” many of its influences and throw them together into a science fiction cornucopia, it actually explores the issues of humanity and existence in its own distinctive style.